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Her initial work will be to enable the team to capitalize on the creative freedom the team has to make new experiences for players around the world. Zagorcheva joins TiMi following a decorated career at EA, where she most recently served as the head of development and operations for DICE LA studio. “Usually, the best talent is offered a choice between making another sequel or taking a personal risk to make a smaller-scale game.” “Opportunities to have the creative freedom to make new games with the support of a leading development studio like TiMi just is not the norm,” Warner said. His prior work in successful franchises, including Battlefield and Halo, helped create several fan favorite titles. Warner is a world-renowned game designer who will lead the Seattle team. Since joining TiMi as a creative and studio director in May of 2020, Warner has been actively recruiting and the existing team has been working remotely. “Through collaboration and access to TiMi’s global resources, this team in Seattle can make AAA console games ready for global audiences on multiple platforms.” “We want to exceed the AAA expectations of players today and this team will have the resources and talent to make it happen,” TiMi international director Vincent Gao said.
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The location will feature a state-of-the-art playtest lab to assure the team can consistently leverage player feedback to improve their services. The office, scheduled to open later in 2021, is located in Bellevue, Wash., a major technology hub for the Pacific Northwest. The team has made considerable progress and is actively adding to its team of 25 and interested candidates can learn more here. The team is being led by industry veterans Scott Warner and Rosi Zagorcheva and is tasked with creating an original, AAA, service-driven shooting game for multiple platforms. SEATTLE (June 23, 2021) - TiMi Studio Group, a subsidiary of Tencent Games and global video game development and operations team behind major titles like Call of Duty: Mobile, Honor of Kings, the upcoming Pokémon UNITE, and many others, announced today the official opening of TiMi Seattle, a North American office located in one of the world’s premier creative hubs. Aurora Studios Group, boosted by its Moonlight Blade Mobile title, contributed 3%, the people said.TiMi Studio Group To Make Multi-Platform Games in New Seattle Office Development underway for unannounced AAA multiplayer online video game from makers of Call of Duty: Mobile, Honor of Kings and upcoming Pokémon UNITE Of Tencent's remaining gaming revenue last year, its Lightspeed and Quantum studio, the developer of PUBG Mobile, another top-grossing game, contributed 29%, the people said, while 26% was proceeds from publishing for other developers. Timi's proceeds accounted for 40% of the game revenue, said the two people. Last week, Tencent reported 156.1 billion yuan ($23.79 billion) in overall online game revenues for 2020 but did not break down revenue for individual studios, which are run independently and compete with each other. Such games feature long sessions and in-depth storytelling or battles, with some including multiplayer online role-playing or online battle arenas. Many major studios are turning to Tencent for support to convert their "hardcore" desktop or console games to mobile. Tencent aims eventually to derive half its game revenue from overseas, from 23 percent in the fourth quarter of 2019, the most recently available figure.
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Tencent is building studios overseas, including one for Timi and one for Lightspeed and Quantum, both in Los Angeles, with the goal of creating content with original intellectual property that has global appeal.
SOURCES TENCENT TIMI HONOR KINGS CALL MOVIE
In a recruitment notice last month, a Timi engineer wrote that the company aims to create a new AAA game that resembles the virtual community from the movie Ready Player One, and will "compete head-to-head against big powers from Japan, Korea, Europe and U.S."